Quest For the Holy Relics: In Which Introductions and Mistakes are Made

These are the narrative portions of a Dungeons and Dragons a play-by-post campaign, compiled from the contributions of the players. By its nature, it’s a collaborative work, and rough around the edges.

Tea With Rory

Rory leans across my bed, honey-colored curls framing her smiling face as she stretches her arms toward me. “Daddy,” she says, small fingers grasping the tan sheets for purchase, “get out of bed.” I reach across and enclose one of her hands in my own. Oblivious to the fact that she could never compel me to move if I did …